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9. Multiplexing the AUD Pins in On-Chip Debugging Mode
The AUD pins are multiplexed as shown in table 3.5.
Table 3.5 Multiplexed Functions
Function 1 Function 2
WSCK TCK
WTXD TMS
WRXD _TRST
PB30/_UBCTRG/_IRQOUT _ASEBRKAK/_ASEBRK
PB22/RXD2/TCLKD/DACK2/FRAME _AUDSYNC
PB23/TXD2/TCLKC/DREQ2 AUDCK
PB24/RXD3/TCLKB/IRQ2/TEND1 AUDATA3
PB25/TXD3/TCLKA/IRQ3/DACK1 AUDATA2
PB26/SCK3/TIOC2B/DREQ1 AUDATA1
PB27/TXD3/TIOC2A/TEND0 AUDATA0
When the emulator is connected in on-chip debugging mode, function 1 cannot be used
because the emulator uses the pins that TCK, TMS, _TRST, and _ASEBRKAK/_ASEBRK
have been multiplexed. Function 1 can be used when the pins that AUD has been multiplexed
are not connected to the emulator in on-chip debugging mode.
The AUD pins are multiplexed with other pins. The AUD function cannot be used for the
initial values because they are used as other functions. To use the initial value as the AUD
function, set the AUD pins to be used from [AUD pin select] of the [Configuration] dialog box.
The emulator rewrites the registers in the pin function controller (PFC) to enable the specified
AUD pins before executing the user program. When those registers are changed by the user
program, take care so that the settings of the AUD pins is not changed.
Table 3.6 shows the bits and the values corresponding to the AUD function.
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